![]() ![]() While I maintain that what you are getting with Maquette somehow isn’t conveyed well in the trailers, I don’t know that there is a way to convey it any better in video form. It feels a lot like What Remains of Edith Finch in that regard, except on a more puzzle-focused basis rather than different types of gameplay. Because of that, Maquette sets itself apart as more of an interactive story-based experience rather than straight puzzling fare. However, Maquette focuses on blending the puzzle mechanics into a more personal, heartfelt narrative. ![]() The controls are simple, and the puzzles aren’t as flashy and mind-bending as Superliminal or other recent puzzle games. It also plays around with puzzles that involve color and all sorts of other mechanics that would be hitting spoiler territory. As far as the puzzles go, the game plays with perspective, size, and exponentially growing environments. I wish I could have seen the conclusion of the story from both sides, as opposed to just one, but for what the game did, I am decently satisfied. In fact, I think the game would have benefitted from a dual-perspective situation, where you experience the events from both sides. Some of Kenzie’s quirks and development seemed like they needed more fleshing out. MAQUETTE GAME PS4 FULLOn the other hand, I don’t actually think some parts went into enough detail to showcase the full range of motivation for the female lead. It doesn’t lean on typical clichés or ideas and actually shows what I would consider positive masculine development from the male lead. The voice acting really makes you become attached to the characters, and it isn’t a tale I’ve seen done before in this way. While I wasn’t expecting the way the story unfolded, it was well done in some respects. ![]()
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